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THOMAS ROBERTSON

 

3D Technical Artist

My passion for 3D art comes from a passion to learn. There is always some new technology or technique coming out that enables us to create new things in ever more interesting ways. Every project is a path of discovery.

Home: Welcome

Featured Work

RenderBall

A standalone application built to help artists visualize and test out content on the MSG Sphere. Powered by Unreal Engine 5.

Whisperer

An open source VR demo experience to show off and help developers get started with Meta's Voice SDK on the Quest platform.

PocketGarden

Open Source demo project made to show off the ARCore Geospatial API for Google I/O 2022

Alternate Realities

Submission to Clint Jones' (Pwnisher) Alternate Realities Render Challenge. Rendered in UE 4.27

Underground

A small environment art case-study. Taking a simple reference image and transforming it with a grungy/post-apocalyptic flavor.

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