THOMAS ROBERTSON
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A standalone application built to help artists visualize and test out content on the MSG Sphere. Powered by Unreal Engine 5.
An open source VR demo experience to show off and help developers get started with Meta's Voice SDK on the Quest platform.
Open Source demo project made to show off the ARCore Geospatial API for Google I/O 2022
Submission to Clint Jones' (Pwnisher) Alternate Realities Render Challenge. Rendered in UE 4.27
A small environment art case-study. Taking a simple reference image and transforming it with a grungy/post-apocalyptic flavor.